Front-end developer and creative technologist with deep passions for creative and scientific inquiry, the natural world, and the mindful application of advanced and emerging technologies. I specialize in:
- Creative coding with JavaScript, ThreeJS, WebAR, shaders, and more.
- Digital fabrication including 3D printing, laser cutting, and CNC milling/routing.
- Physical computing with the Arduino platform and custom circuit boards.
- Digital morphogenesis informed by research from the natural sciences.
- Accessibility in digital experiences guided by WCAG 2.1 level AA.
Looking for my next role as a creative technologist or developer! I thrive in environments where I can collaborate with designers or artists to build next-level interactive and immersive experiences. Projects I'd be most helpful with include:
- Media installations
- Exhibits
- Public art
- Brand activations
- 3D on the web
- WebAR
- Procedural graphics
- Immersive experiences
I'm based in Minneapolis, but open to traveling or relocating.
Contact meChroma AR: a WebAR experience for The Met(2023)

Real-time artifact web app and NFC prototype for LACMA(2023)
Felician Sisters Provinces touchscreen app(2022)
WebAR holiday card for Bluecadet(2022)
Reaction-Diffusion Playground(2021)
Space colonization branching experiments in JavaScript(2020)
Morphogenesis resource compilation on GitHub(2019)
Radial Voronoi diagram experiments in JavaScript(2019)
Diffusion-limited aggregation experiments in JavaScript(2019)
Differential growth experiments in JavaScript(2019)
Giant Lite Brite for KANEKO(2018)